Engineer | Entrepren...Ā ā¢Ā 3m
It starts as a whisper. Not a push notification. Not a flash sale. A user comes back. Quietly. Voluntarily. Because something pulled them back. That something? Itās not a feature. Itās a feeling. Nir Eyal calls it the Hook in the book How to Build Habit-Forming Products. And if youāre building as an indie hacker or early-stage founderāyou canāt afford to ignore it. Because users donāt form habits by accident. They donāt keep showing up just because your product āworks.ā They show up because it feels like it fits. Like it belongs. Like it knows. At the core of it: Trigger ā Action ā Variable Reward ā Investment. Thatās not just a loop. Itās a heartbeat. Now think of your own habits. Why do you reflexively open Slack? Why does a Substack subscriber notification feel like a high-five? Why do some devs keep refreshing their dashboardāeven when the numbers havenāt moved? Itās not utility. Itās pull. Itās emotion disguised as engagement. Letās break the Hook Model down. 1. Trigger: Start with emotion, not notification Most folks think: āLetās send more pings.ā Nah. The strongest triggers are internal. Boredom. Guilt. Curiosity. FOMO. The itch you donāt even realize youāre scratching. You scroll Twitter not because of a dingābut because your brain wants a hit of something. If you're building a journaling app, the real trigger isnāt ātime to write.ā Itās the fog of the day. The guilt of not reflecting. The craving for clarity. If youāre building a productivity tool, the trigger is anxiety. Overwhelm. That āI need to get my life togetherā moment. Your job? Attach your product to that sparkābefore they even know they lit the match. 2. Action: Make it stupidly easy to do the thing The simpler the action, the faster it becomes a habit. Swipe to refresh. Tap to like. One-click deploy. This is where indie hackers have an edge. Because simplicity dies in committee. But solo? You can obsess over micro UX. Is your onboarding delightful? Does your CTA just āexistā? Or does it invite? You donāt need more features. You need less friction. The first five seconds are the battlefield. If someone hesitatesāyouāve already lost. They wonāt complain. Theyāll just vanish. 3. Variable Reward: Keep it alive, not random This is where the slot machine kicks in. People donāt return for what they knowāthey return for what they might get. That little surprise. That micro delight. Why do we keep scrolling Twitter? Why do Duolingo streaks feel like trophies? Why does Discord keep throwing in weird little badges? The answer isnāt gamification. Itās anticipation. Donāt add random features. Add alive ones. Moments that feel designed for today, not just built months ago. Variable doesnāt mean chaotic. It means unfolding. 4. Investment: Make them leave something behind Hereās the magic: People return to things theyāve poured into. Their notes. Their preferences. Their progress. Their profile. Tiny breadcrumbs that turn your app into their space. The more they give, the harder it is to walk away. Give users moments to investāno matter how small. A āfavorite.ā A folder. A tweak. A note. Good products create value. Great ones accumulate it. Make leaving feel like loss. So what now? Retention isnāt growth-hackable. Itās not about tricks. Itās about care. You donāt earn habits with prompts. You earn them with presence. With thought. With emotion. Trigger them. Make it easy. Surprise them. Reward their time. Make every return trip feel warmer than the last. Big tech has scale. You have obsession. They can build fast. You can build close. Live inside the loop. Feel the hesitation. Design through it. Because in the endā Habits arenāt built through force. Theyāre built through pull. The kind that starts as a whisper⦠And turns into gravity.

Everything about Mar...Ā ā¢Ā 5m
āThe Hook Model: How Brands Build Habits That Sticks ā The Hook Model explains how companies create products that keep users coming back by forming habits. Developed by Nir Eyal, it consists of four key steps: Trigger ā Action ā Variable Reward ā In
See MoreFood systems thinker...Ā ā¢Ā 1m
Startups donāt fail because people dislike the product. They fail because people canāt fit it into their lives. A habit is the real MVP. The easier the tool is to adopt, the faster it becomes invisible... and thatās when it scales. The lesson: donā
See MoreFounder & CEO @Vibre...Ā ā¢Ā 7m
Not every startup starts with a pitch. Some start with pain. Weāre building something in silence. Not because we donāt have the visionā But because itās not time yet. This isnāt your typical āAI tool.ā Itās not a productivity hack. Itās not anothe
See More
Student & Financial ...Ā ā¢Ā 6m
āI need to think about itā means two things: 1. They donāt feel the desire to own it. 2. You didnāt trigger enough emotion to make them act. Logic doesnāt close. Emotion does. If the fear of loss > reward, theyāll walk. Make the upside irresistibl
See MoreA Performance Market...Ā ā¢Ā 6m
Most startups donāt fail because of bad products. They fail because they whisper in a world that rewards those who scream strategically. Itās not about shouting louder ā itās about knowing where to shout, when to shout, and who to shout at.
Will become a inspir...Ā ā¢Ā 4m
āWhy We Buy: Cracking the Code of Consumer Psychologyā Consumer psychology is the study of why people buy, blending behavioral science, emotion, and decision-making patterns. It explores how factors like perception, memory, social influence, habits,
See More⢠technologiesĀ ā¢Ā 8m
⢠Brands donāt sell products; they sell emotions. ⢠Your brand is not what you say it isāitās what they feel it is. ⢠Customers donāt buy products; they buy better versions of themselves. ⢠People remember stories, not features. ⢠Price gets you cus
See More
Founder/CEO - Suprem...Ā ā¢Ā 1m
āJust because you feel like sht doesnāt mean you have to act like sht.ā I read that somewhere years ago, and itās been stuck in my head ever since. Itās what I tell myself on the days I donāt feel like showing up. See, people romanticize this whole
See MoreDownload the medial app to read full posts, comements and news.