mysterious guyĀ ā¢Ā 2m
Slack's Accidental Success Built from a failed game company In 2011, a gaming startup called Tiny Speck was shutting down. Their game failedābut their internal chat tool was amazing. Instead of giving up, they pivoted. That tool became Slack. Today, Slack is used by millions and was acquired by Salesforce for $27.7 Billion. The insight? Sometimes your failure holds the blueprint for your real win.
Redefining Social. O...Ā ā¢Ā 1m
Slackās story began with a failed video game, Glitch, developed by Tiny Speck in 2009. The team built an internal chat tool to collaborate, which proved more promising than the game. In 2013, Stewart Butterfield pivoted, launching Slackāa user-frie
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MedialĀ ā¢Ā 1y
"The origins of Slack- A multi-billion dollar pivot" (Saturday Startup Nugget Story -4): In 2009, Stewart Butterfield and his team were working on a gaming startup called Tiny Speck. As they built an online game called Glitch, they faced communicati
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Day 3 - Startup Surprise How a Side Project Accidentally Became a Billion-Dollar Business: The Untold Story of Slack Did you know Slack, the workplace communication giant, was never meant to be a company? It began as a side project, an internal tool
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MedialĀ ā¢Ā 5m
Ben Horowitz tells the story of Slackās pivot from a failed gaming app into a $28 billion company In 2009, Stewart Butterfield was all in on his new online game, Glitch. Investors backed him with $15 million. But two fatal problems killed the gam
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MedialĀ ā¢Ā 5m
The greatest accident in startup history: A gaming studio built a simple chat tool to solve their own problem. 8 years later, Salesforce bought it for $27.7 Billion. Here's how a side project saved a failing company and changed work forever: In 2
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Flickr: From an Online.Game Tool to a Photo Sharing App! Flickr was initially part of an online multiplayer game called Game Neverending, made by Caterina Fake and Stewart Butterfield. That game included a feature allowing players to upload and sh
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YouTubeĀ ā¢Ā 1y
In 1900's Nintendo was the largest playing card company in Japan .However the rise of video games threatened their business model.So Nintendo pivoted into video game industry and created some of the most popular gaming consoles and characters of all
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