Building Lovable for...ย โขย 2m
Well, today was the big launch day for my open-source Flutter tool, Crazzy. And to be brutally honest, it was a complete failure. Zero stars, zero users, zero downloads. It's a gut punch after 3 months of non-stop work, and for a second I thought about giving up. But that's not the point of the journey. So, I'm starting a new promise: 'Failed in Public'. Every day, I'm going to share the real, unfiltered story of trying to build this from zero. The wins, the (many) losses, the bugs, the silence. I couldn't find my first users today. But the fight to find them starts tomorrow. Thanks to this community for always being the inspiration to keep going.
Building Lovable for...ย โขย 1m
The Crazzy Grind - Day 1: The Morning After. Yesterday was a dream. Seeing Crazzy in the Top 10 on Product Hunt was a feeling I'll never forget. Today, I woke up to the quiet. The traffic spike is gone. The leaderboard has reset. And a part of me fe
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Crazzy Grind Day 25 Crazzy was never just an AI no-code tool โ itโs about taking your idea all the way to the Play Store. Today, we moved one step closer. Weโre launching Screenshot Creator ๐ Now users can: ๐งฉ Generate apps with Crazzy ๐ฑ Create
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Building Lovable for...ย โขย 1m
The Crazzy Grind - Day 9: I'm an idiot. And I'm fixing it. When I first built Crazzy, I added a "project limit" to the free plan. I thought it was a smart business decision. I was wrong. It was a stupid tax on creativity. Why should anyone have to de
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Building Lovable for...ย โขย 1m
The Crazzy Grind - Day 11: Pressing Pause. Today, I made zero progress on Crazzy. Shipped no features. Sent no emails. Instead, I spent the day with my friends, getting ready for Diwali, eating good food, and just... being human. It's a funny thin
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Building Lovable for...ย โขย 1m
The Crazzy Grind - Day 2: From 'Launch' to 'Listen'. The launch-day adrenaline is gone. Today was about the real, quiet work that nobody sees. My only goal today was to talk to my first users. I sent out 30 personal emails, not as a founder, but as a
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Building Lovable for...ย โขย 1m
The Crazzy Grind - Day 18: The Scariest Button I've Ever Added. For the past few weeks, Crazzy has been a completely free, open-source project. But it's always been my dream to turn it into a sustainable, long-term business. Today, I've taken the fir
See MoreBuilding Lovable for...ย โขย 25d
Crazzy Grind Day 28 โ Bugs, Feedback & Growth ๐ง Today wasnโt about adding new features. It was about listening. We spent the day fixing bugs and talking directly with our users โ understanding what they love, what they struggle with, and what they
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