19 | Founder & CEO @... • 17h
USP is a trap 🪤 Every time you share an idea, people ask: "But X does this too, what’s different?" You get caught proving how you're "unique" and lose sight of what you actually wanted to build. Here's the truth: Real users don’t ask for USPs. They try your product and say, “This is good, but I wish it also did X.” That's useful feedback. Don’t build for bystanders giving opinions. Build for users. Advice is free, but you decide whose input matters. Even investors care more about user engagement and numbers than a fancy USP. A small differentiator is enough. Focus on value, not validation. — If this clicks, check out what we’re building: chatwithastro.vercel.app – Free, instant astrology chats. No signup, just clarity Thanks for reading 😊
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Urmila Info Solution • 14d
What’s the ROI of gamification? Ask our clients with 3x user retention. Founders ask: “How much does gamification cost?” We ask: “How much does low retention cost you?” At Opslify, we don’t just code products. We build experiences that: ⚡ Keep user
See MoreWant to start my own... • 27d
**Day 23: Don’t Build Alone—Talk to Users Early** 🗣️🚀 On Day 23 of the #FounderJourney, here’s a reminder that saved us weeks (maybe months) of wasted work: **Talk to users before you build. Then keep talking to them.** Too many founders build i
See MoreDirector & CEO @ Exc... • 2m
5 Easiest Hacks to Build Traction for Your Early-Stage Startup 1. Leverage Personal Networks Your first 100 users are likely already in your extended circle. Reach out directly, ask for feedback, and build authentic relationships. 2. Launch on Comm
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