Building Lovable for... • 24d
launch day - 2 When I launched Crazzy yesterday, I was just a solo founder hoping for a few upvotes. 24 hours later, because of the insane support from communities like this one, here's where we are: Finished Top 7 Product of the Day on Product Hunt. Over 150+ apps have been generated. My server is on fire. I had no idea this would happen. This isn't my win; this is a win for every indie builder and for the power of community. You guys showed up and proved that a good idea can compete with the giants. Thank you. I'm overwhelmed. The journey starts now, for real.
Building Lovable for... • 25d
"Failed in public" is now "Launched in Public" Launch day -1 I'm just speechless. When I launched Crazzy on Product Hunt today, I honestly expected to get buried. Instead, because of the incredible support from communities like this one, we finish
See MoreBuilding Lovable for... • 4d
The Crazzy Grind - Day 19: The ROI of Beauty. They say a good product doesn't need a beautiful UI. I think that's a lie we tell ourselves to avoid the hard work of design. Today, I didn't ship a single new feature for Crazzy. Instead, I spent the ent
See MoreBuilding Lovable for... • 10d
The Crazzy Grind - Day 14: This is a Good Problem to Have (I think). Another day, another milestone I never expected to hit this fast. We've now had over 400 Flutter apps generated on the Crazzy platform. The growth is surreal. But with that growth
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Building Lovable for... • 23d
The Crazzy Grind - Day 1: The Morning After. Yesterday was a dream. Seeing Crazzy in the Top 10 on Product Hunt was a feeling I'll never forget. Today, I woke up to the quiet. The traffic spike is gone. The leaderboard has reset. And a part of me fe
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