Building Lovable for... • 3h
Failed in Public - Day 4: The Punch. I was supposed to be sharing my launch link today. Instead, I'm sharing this. A few hours ago, a critical, show-stopper bug appeared out of nowhere. The core of my app just... broke. My first instinct was to panic. My second was to give up and delay the launch indefinitely. But that's not what this 'Failed in Public' journey is about. It's not about avoiding punches; it's about learning to take them and get back up. So, the launch is on hold. Not cancelled. On hold. Today is not about marketing. Today is about engineering. Today is about a solo founder going to war against a single, ugly, miserable bug. I don't know if it will take a day or a week to fix. But I will fix it. And then, we will launch. The fight is on.
Software Engineer @T... • 6m
hey @medial team there is a bug in ur app which is basically as you follow someone and instantly switch to following from follower to following it is not intially updating it if you go through it twice or thrice it still not updated i think you shoul
See MoreBuilding Lovable for... • 3d
Well, today was the big launch day for my open-source Flutter tool, Crazzy. And to be brutally honest, it was a complete failure. Zero stars, zero users, zero downloads. It's a gut punch after 3 months of non-stop work, and for a second I thought abo
See MoreBuilding Lovable for... • 1d
Failed in Public - Day 3 Update. Yesterday was about finding the right community. Today, something unexpected happened. I woke up to 5 new beta signups for Crazzy. I don't even know which post they came from, but if you're one of them, thank you. It'
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