habitide.in Minimal ...ย โขย 1m
Creating a base project with flutter, because i have made 6 apps. Need some base to make apps faster. Planning to launch a new app every 2 weeks - starter screens - firebase auth,firestore,notification,analytics - in app purchases - theme - localization - store setup guide - soon
Hey I am on Medialย โขย 2m
๐ Looking for a Flutter Developer Internship Hey Medial community! ๐ I'm Ayush Shende, a passionate Flutter developer actively looking for internship opportunities in the field of mobile app development. With hands-on experience in: โ Building r
See Morehabitide.in Minimal ...ย โขย 10d
my indie stack isnโt fancy itโs flutter, firebase, in-app purchases, and way too much caffeine. 7 apps, 25+ projects, and somehow it still works. flutter = speed, firebase = no infra headaches, iap = survival money, caffeine = the real backend. not g
See MoreStudent | Web develo...ย โขย 5m
Glad to share that, I created a whole full stack task manager app but here is a twist it has a daily reminder Daily motivational notification in the morning to stay energetic. have integration with firestore for cloud massaging And mainly the ap
See MoreFounder ZehraSecย โขย 4m
Build a web application where users can upload their resumes (PDF or DOCX). The app should analyze the resume using an LLM (like PaLM or Gemini), extract skills, experience, education, and achievements, and generate a visual, interactive bot avatar.
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Medialย โขย 5d
waiting for the day when one single prompt can make production ready consumer apps with: - auth - local storage - backend + db - onboarding flows - paywalls - push notifs - design - analytics + crash logs - app store ready build until then, it's not
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CybraneXย โขย 1y
I have a suggestion for the app creators, instead of sending one notification for each like, is it possible to cumulative increasing the like count on the previous notification? Something like what other apps do ? As this is kinda annoying to see so
See MoreEntrepreneurย โขย 2m
Started building apps at 16 (2015). Just for funโads only to keep them free. Participated Ship-a-ton last year. Total game changer: โข Learned in-app purchases โข Met real indie devs Built a few new apps โ Monetized. $2600+ in 8 months. Exposure =
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