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How to win with gamified design by Duolingo โฃโฃโฃ

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Urmila Info Solutionย โขย 5m
The most addictive apps in the world arenโt lucky. Theyโre gamified. What do Duolingo, Fitbit & Notion have in common? ๐ฏ They use gamification to keep users hooked. ๐จ Their design rewards progress. โ๏ธ Their logic feels natural. At Opslify, we he
See MoreCoding Enthusiast(C+...ย โขย 1y
As we have DuoLingo for language learning, Build app for learning business concepts in a gamified manner, do we have any platform for learning history, geography amd political science in a similar gamified manner? If yes then please suggest some of t
See MoreThatmoonemojiguy ๐ย โขย 8m
Duolingo: Turning Learning into a Global Game ๐ฆ๐ Launched in 2011 by Luis von Ahn and Severin Hacker, Duolingo set out to make language learning free, fun, and accessible to all. By gamifying lessons with streaks, XP, and levels, it transformed ed
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Founders who launch fastโฆ win fast. Imagine this: ๐ Your MVP goes live in 21 days ๐จโ๐ป Built by an expert 50-member team ๐ง Powered with AI ๐ฎ Gamified to boost retention ๐ฑ Cross-platform ready from day one Thatโs what we do at Opslify. No dela
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