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Hey gamedevs I have a question, If you have a bug in game logic where one case is not satisfying which is easy to understand but getting solution is tough On that time what you do, how you fix that?

Anonymous

Anonymous 1

Hey I am on Medial • 8m

h, the classic game dev struggle. When I hit a bug that’s easy to spot but tough to fix, I start by breaking down the logic step by step. Usually, I’ll walk through the code with some print statements or a debugger, trying to isolate the exact point where things go wrong. Sometimes, just explaining the problem out loud helps me see it from a different angle.

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