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India's online gaming sector may cross $9 billion by 2029: Report
Economic Times
ยท
4m ago
Medial
India's online gaming sector is projected to grow from $3.7 billion in 2024 to $9.1 billion by 2029, primarily driven by real money games, which dominate the market. With 591 million gamers and numerous gaming companies, India is poised to become a global gaming powerhouse. The sector has attracted significant foreign investment, with real money gaming accounting for a major share. The burgeoning industry is expected to unlock substantial investor value and create numerous jobs.
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Indian gaming companies facing tougher challenges compared to China: Salone Sehgal of VC fund Lumikai
Economic Times
ยท
4m ago
Medial
Indian gaming companies face tougher challenges compared to China, says Salone Sehgal of Lumikai, a gaming-focused venture capital fund. Indian firms must compete with big tech in a less protected market, fostering capital efficiency and persistence. India's gaming sector is growing rapidly at 20% annually, unlike the saturated Western markets. The online gaming industry is projected to more than double, reaching $9.1 billion by 2029, promising significant returns for early investors.
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Gaming, animation, VFX market projected to touch $6.8 billion by 2026: report
Economic Times
ยท
11m ago
Medial
The Indian online gaming, animation, and VFX market is projected to reach $6.8 billion by 2026, with the gaming industry alone estimated to be worth $4.6 billion. The Animation & VFX sector is predicted to grow from $1.3 billion to $2.2 billion during the same period. The report emphasizes the potential of the AVGC (Animation, Visual Effects, Gaming, Comics, and Extended Reality) sector as a major employment generator, with over 160,000 new jobs expected to be created annually and a total of 2 million jobs by 2030. The implementation of the National Draft Policy Framework for AVGC-XR is recommended to support the growth of the sector.
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Mobile services revenue to grow to $39.3 billion in 2029 vs $30.2 billion in 2023: Report
Economic Times
ยท
1m ago
Medial
India's mobile services revenue is projected to grow from $30.2 billion in 2023 to $39.3 billion by 2029, with a 5.4% CAGR, driven primarily by 5G expansion and increased mobile data demand. While traditional voice revenue declines due to internet-based communications, mobile data usage is expected to surge, bolstered by 4G and 5G network availability. By 2029, 5G subscriptions will dominate, comprising 67% of total mobile subscriptions, according to a GlobalData report.
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HC quashes DGGIโs โน21k cr tax demand from Gameskraft
Livemint
ยท
1y ago
Medial
The Karnataka High Court has overturned a โน21,000 crore ($2.8 billion) goods and services tax (GST) demand on Gameskraft, a Bengaluru-based online gaming company. The court ruled that the Directorate General of GST Intelligence (DGGI) misinterpreted the law and that online rummy is a game of skill, not chance. The ruling is seen as a precedent for online gaming startups and may influence discussions on taxation policies for the industry by the GST Council. The verdict brings clarity and relief to the online gaming sector in India.
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Indiaโs online commerce sector to touch $300B by 2030: Bessemer Venture Partners
YourStory
ยท
1m ago
Medial
India's online commerce sector is projected to grow from $30 billion in 2020 to $300 billion by 2030, backed by technology advances, demographic factors, and supportive policies, says a Bessemer Venture Partners report. The rise of quick commerce and direct-to-consumer brands has shaped changing consumer behaviors, with platforms like Zepto and Swiggy capitalizing on these trends. The report underscores India's burgeoning digital potential as a $1 trillion opportunity, driven by evolving consumption habits and platforms adapting to shorter attention spans.
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Adani Airports Secures $1 Billion Liftoff for Expansion Plans
StartupTalky
ยท
1m ago
Medial
Adani Airports Holdings Limited secured $1 billion in funding for its Mumbai International Airport through a project finance framework, facilitated by Apollo-managed funds and international investors. The funding includes $750 million in notes maturing in 2029 and a provision for raising an additional $250 million. This investment, the first private bond offering in India's airport sector to receive an investment-grade rating, supports infrastructure expansion and MIAL's net-zero emissions target by 2029.
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Charting the consumer landscape of India
Economic Times
ยท
1y ago
Medial
According to a report by Chiratae Ventures, India's consumer tech sector is predicted to grow to $300 billion by 2027, with an annual growth rate of 25%. The report highlights the rapid adoption of digital technology in tier-II and tier-III cities, the increased usage of FinTech platforms, and the shift from offline to online shopping across various categories.
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Indian gaming likely to hit $7.5 billion, create 250,000 jobs by 2025: Meta executive
Economic Times
ยท
1y ago
Medial
According to Facebook's Meta, the Indian gaming sector is expected to reach a value of nearly $7.5 billion and create 250,000 jobs by 2025. Meta's vice president for India, Sandhya Devanathan, highlighted the significant role gaming will play in India's digital economy, which is predicted to contribute a trillion dollars to the country's goal of becoming an $8 trillion economy. The report released by Meta also revealed that India has approximately 146 million real money gaming (RMG) players and 202 million non-RMG casual gamers, with a large percentage residing outside major cities.
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Indiaโs flex workspace market set to grow to $9 billion by 2028: report
Thehindubusinessline
ยท
1y ago
Medial
India's flex workspace segment is forecasted to grow to around 126 million square feet by 2028, with a market size of approximately $9 billion. The sector is expected to grow at a compound annual growth rate of 15% over the next five years, attracting various categories of investors. The adoption of flex workspaces is driven by the customization and cost-saving benefits it offers to businesses. The report also highlights the potential challenge for operators in securing quality real estate supply in central business districts.
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Online gaming continues to grow, but GST change to โmoderateโ monetisation: report
Economic Times
ยท
1y ago
Medial
A report by Winzo and IEIC suggests that the recent increase in goods and services tax (GST) in India will "moderate" monetization per user in the gaming industry. Pay-to-play games have historically been the largest revenue source in the Indian gaming sector, but high tax burdens are expected to impact user monetization. The report predicts that the gaming industry will continue to grow in terms of user base, but this growth will not translate into equivalent monetization due to recent tax policies. The report also highlights the rise of non-real money gaming (RMG) games, with battle royale games gaining popularity in the country. The Indian gaming ecosystem is projected to reach a revenue of $6 billion by 2028, with non-RMG games occupying a larger share of the market.
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