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Rohan Saha

Founder - Burn Inves... • 5m

Currently, Indian quick commerce players are exploring the out-of-India market for expansion. It will be interesting to see how they accomplish this because there aren't many such businesses outside India.

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Harshita

Startup Enthusiast • 7m

Suggest any team game with 3-4 players in single team and total 4+ teams and they are completing some challenges... Is here any game like this...?

4 Replies
9

Kolkata Index

News on Infrastructu... • 8m

How Chess.com Became the King of Online Chess Did you know Chess.com started as a humble dream in 2005 by Erik Allebest & Jay Severson? They wanted to create a platform where chess players worldwide could connect, learn, and compete. What began as a

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Sayan Ghosh

Hey I am on Medial • 1y

Game of Chess and a Guinness World Record! On the occasion of International Chess Day, the International Chess Federation (FIDE) and millions of chess players came together to set a remarkable world record: the most number of chess games played in a

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Kalash

21. Curious, optimis... • 2m

i think chess is like coding. at first, it's all about strategy, clean moves, perfect logic, elegant plans. but then, reality kicks in. a bug shows up. a mistake from 3 moves ago comes back to haunt you. you're improvising. adapting. surviving.

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Gigs Master

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Marquee Equity • 1y

How to create a win win situation for private players as well as marginal farmers?

15 Replies
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Chamarti Sreekar

Fcuk imposter syndro... • 3m

Ups they did it again 🫠 Microsoft actually the winner in AI game.

1 Reply
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Antazya S Jatrana

Building KRATE • 1y

How many VCs out there who say they are early stage investors actually "EARLY STAGE" ??

4 Replies
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Rohan Saha

Founder - Burn Inves... • 2m

If I develop a smartphone game today and try to sell it for ₹500, do you think people will actually buy my game for ₹500? Most people would say no one will buy it. But there’s a company called Kairosoft that sells its smartphone games for ₹500 to ₹10

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Asha

Autocorrected existe... • 23d

Grades measure obedience, not intelligence. In most classrooms, students are rewarded not for how deeply they think, but for how well they follow instructions. Memorizing facts, repeating answers, and staying within the lines are often valued m

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