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Winzo investing $25 million to expand base in Brazilian market, says cofounder
Economic Times
·
1y ago
Medial
WinZO, an Indian e-sports platform, is planning to invest $25 million to expand its presence in the Brazilian market, according to the company's co-founder. The move comes as part of WinZO's international expansion strategy, with Brazil being a promising market for the gaming industry. The investment aims to capture the growing demand for mobile gaming and e-sports in Brazil.
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Paytm to enter Brazil’s fintech market with $1M stake in Dinie parent
YourStory
·
6m ago
Medial
Paytm is investing $1 million for a 25% stake in Seven Technology LLC, parent of Brazilian embedded finance startup Dinie, to expand its merchant payments model internationally. This cash investment aims to explore the Brazilian digital finance ecosystem, similar to India's, where Pix, an instant payment system akin to UPI, is pivotal. As part of global expansion efforts, Paytm, Razorpay, and NPCI are targeting international markets with digital payment solutions.
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Paytm Cloud acquires 25% stake in US-based Seven Technology
Economic Times
·
6m ago
Medial
Paytm Cloud is investing Rs 8.7 crore ($1 million) to acquire a 25% stake in US-based Seven Technology, as per One 97 Communications' filing. Seven Technology is the parent company of Dinie, a Brazilian API-first embedded finance startup that aids e-commerce platforms in offering financial services to MSMEs in Brazil. This strategic investment aims to enhance Paytm's understanding of the Brazilian market and merchant opportunities, making Seven Technology and Dinie associate entities of Paytm Cloud.
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WinZO Games posts ₹120-cr operating profit in FY23 after similar loss in FY22
Livemint
·
1y ago
Medial
Indian gaming startup, WinZO Games, has reported an operating profit of INR 120 crore ($16.2 million) in the fiscal year 2022-23, after posting a loss of the same amount in the previous year. The company's revenue also surged 182% to INR 687 crore ($92.9 million) in FY23. WinZO Games attributes its success to its multi-gaming platform approach and micro-transaction model. The startup has amassed a user base of 175 million, representing 30% of India's online gamers. It follows a community-led distribution strategy, ensuring equitable marketing spends across India.
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SaaS startup SuperOps raises $25 million from March Capital, Addition, Z47
Economic Times
·
6m ago
Medial
SuperOps, an IT management SaaS provider, secured $25 million in Series C funding, led by March Capital, to expand AI R&D, and its enterprise offerings, and enhance global reach. The total funding now stands at $54.4 million. Founded in 2020, SuperOps offers unified IT service platforms and aims to enter the broader IT market. With a tripled customer base across 104 countries, it also launched AI guide Monica, enhancing operational efficiency significantly.
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WinZO concludes 4th ESOP buyback
Entrackr
·
10m ago
Medial
Online gaming startup Winzo has announced the completion of its fourth round of employee stock options plan (ESOP) liquidation. This initiative allows eligible employees, approximately 30% of WinZO’s workforce, comprising team members with at least two years of tenure, to liquidate their vested ESOPs. In the last 12 months, the company has filed more than 25 technology patents across the world for its supercomputing technology, real-time communication innovation, and AI applications in content creation. Established in 2018, Winzo offers over 100 games across categories such as strategy, sports, casual, card, arcade, racing, action, and board games. Previously, WinZO conducted three rounds of ESOP liquidation in 2021 and 2023. With a team of 200 members, WinZO has raised $100 million in cumulative funding from leading investors, including Griffin Gaming Partners, Maker’s Fund, Courtside Ventures, and Kalaari Capital. According to data intelligence platform, TheKredible, Winzo’s revenue from operations surged to Rs 674 crore in FY23 from Rs 234 crore in FY22. Similar to every online gaming platform, Winzo spent a major chunk (46% of its total expenditure) on marketing (advertising cum promotions). This cost surged 29.6% to Rs 258 crore in FY23. Recently, Whatfix rolled out a $58 million liquidity program for its employees and investors. In the ongoing calendar year, Swiggy, Urban Company, MyGate, Classplus, Meesho, The Sleep Company, XYXX, Purplle, Dehaaat, Leverage Edu, Pocket FM and Adda247 bought back ESOPs from their employees.
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Winzo ends FY23 with Rs 674 Cr revenue and Rs 126 Cr PAT
Entrackr
·
1y ago
Medial
Online gaming startup Winzo registered 2.8X growth in its scale during the fiscal year ending March 2023. Significantly, the Delhi-based company also posted a hefty profit of Rs 126 crore in the same period. Winzo’s revenue from operations surged to Rs 674 crore in FY23 from Rs 234 crore in FY22, its consolidated financial statements filed with the Registrar of Companies show. Established in 2018, Winzo offers over 100 games across categories such as strategy, sports, casual, card, arcade, racing, action, and board games. The service fees levied on the total funds involved in real money games, and the sale of digital or in-app vouchers were the only revenue drivers for Winzo. The company also made Rs 16.78 crore from interest (non-operating), taking its total revenue to Rs 691 core in FY23. Similar to every online gaming platform, Winzo spent a major chunk (46% of its total expenditure) on marketing (advertising cum promotions). This cost surged 29.6% to Rs 258 crore in FY23. The firm’s burn on employee benefits, legal-professional, commission paid to agents, direct gaming costs, and other overheads catalyzed its overall expenditure to Rs 564 crore in FY23 from Rs 375 crore in FY22. See TheKredible for the complete expense breakdown. Expense Breakdown Total ₹ 375 Cr https://thekredible.com/company/winzo-games/financials View Full Data To access complete data, visithttps://thekredible.com/company/winzo-games/financials Total ₹ 564 Cr https://thekredible.com/company/winzo-games/financials View Full Data To access complete data, visithttps://thekredible.com/company/winzo-games/financials Employee benefit Employee benefit Information technology Information technology Legal professional Legal professional Commission paid to other selling agents Commission paid to other selling agents Advertising promotional Advertising promotional Gaming related direct cost Gaming related direct cost Others To check complete Expense Breakdown visit thekredible.com View full data Caveat: We have excluded the cost of financial liabilities designated at fair value through profit and loss (CCPS) while calculating the total expenses for both years (FY23 and FY22). That said, a notable jump in scale helped Winzo report Rs 126 crore profit in FY23 as compared to a loss of Rs 130 crore in FY22. Its ROCE and EBITDA margin improved to 27% and 19% respectively. On a unit level, the company spent Rs 0.84 to earn a rupee in FY23. FY22-FY23 FY22 FY23 EBITDA Margin -53% 19% Expense/₹ of Op Revenue ₹1.60 ₹0.84 ROCE -39% 27% Winzo has raised around $100 million to date including a $65 million Series C round led by California-based Griffin Gaming Partners in July 2021. According to the startup data intelligence platform TheKredible, Makers Fund is the largest external stakeholder with 15.77% followed by Griffin Gaming Partners and Courtside Ventures. The significant jump in profits for Winzo underscores the best case scenario for most gaming platforms today. A high fixed cost business till it achieves critical mass in terms of users and fees, and post that, very low cost increases, as most of the incremental money goes to the bottomline. For Winzo, however, future investments will beckon soon, both in terms of new game development as well as the high marketing spends, which it will find tough to tamp down for now. But with a growing gamers user base across the country and with itself, next only to China, maintaining margins may not be as tough. You can be sure that if it does so in FY24, India will have its next high growth Unicorn from gaming to talk about.
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Freo Enters Insurance Space With Corporate Agent Licence From IRDAI
Inc42
·
9m ago
Medial
A company backed by Peak XV plans to expand its product offerings to include all digital financial services along with its existing services like UPI, loans, and savings. With a user base of 25 million across 1,200 cities, the platform is supported by investors like Prime Venture Partners and New Enterprise Associates.
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Peak XV-backed healthcare AI startup Qure.AI aiming for IPO in two years, CEO says
VCCircle
·
2m ago
Medial
Qure.AI, a healthcare AI startup founded in 2016 and backed by Peak XV Partners and Novo Holdings, plans to become profitable next financial year and aims for an initial public offering (IPO) in about two years, according to CEO Prashant Warier. The company provides AI diagnostic tools for early disease detection, serving around 15 million patients annually. It aims to expand its market presence, particularly in the U.S., contributing 25% to its revenue.
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Reliance Jio on path to become dominant Fixed Wireless Access player globally: Analysts
Economic Times
·
1m ago
Medial
Reliance Jio is set to become the world's largest Fixed Wireless Access (FWA) provider, surpassing T-Mobile in subscriber base, according to analysts. As of May, Jio held 6.88 million FWA subscribers, compared to T-Mobile's 6.85 million in March. Jio dominates the Indian broadband market with a 50.72% share and continues to expand its footprint, adding significantly to its subscriber base alongside Bharti Airtel in the growing Indian telecom sector.
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CCI questions Google’s ‘arbitrary’ policies on real-money gaming
YourStory
·
8m ago
Medial
The Competition Commission of India (CCI) is investigating Google for alleged anti-competitive behavior following complaints by Winzo Games. Winzo Games claims that Google abused its dominant market position in app distribution, payment systems, and advertising. The CCI will specifically examine Google's Play Store policies and its treatment of real-money gaming (RMG) apps. Winzo Games alleges that Google unfairly limited the availability of RMG apps, resulting in a loss of business for the company. Google defended its actions, citing regulatory uncertainties. The CCI raised concerns about Google's justifications and highlighted potential competition concerns. The investigation will conclude within 60 days.
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